Understanding Agile Methodologies Scrum vs Kanban

By Anurag Singh

Updated on Jul 31, 2024

Understanding Agile Methodologies Scrum vs Kanban

In this blog post, we'll understanding Agile Methodologies Scrum vs Kanban. 

Agile methodologies are a set of principles and practices for software development that promote flexibility, collaboration, and customer satisfaction. Two of the most popular Agile methodologies are Scrum and Kanban. While both aim to improve productivity and efficiency, they differ in their approaches and practices. This guide will explore the key differences, advantages, and use cases for Scrum and Kanban.

Scrum Overview

Scrum is a structured framework for managing complex projects. It emphasizes iterative progress through fixed-length sprints, typically lasting two to four weeks.

Key Components of Scrum:

Roles:

In Scrum, a key Agile methodology, roles are clearly defined to ensure successful project management and delivery. Each role has specific responsibilities and contributes uniquely to the team's progress and the project's success. There are three primary roles in Scrum: Product Owner, Scrum Master, and Development Team.

1. Product Owner

The Product Owner is the voice of the customer and is responsible for maximizing the value of the product resulting from the work of the Development Team.

Skills and Qualities:

Strong communication and negotiation skills.
Ability to make quick, informed decisions.
Deep understanding of the market and user needs.
Effective prioritization and organizational skills.

2. Scrum Master

The Scrum Master serves as a facilitator and coach for the Scrum Team. Their primary goal is to help the team follow Scrum practices and principles, remove impediments, and foster a productive work environment.

Skills and Qualities:

Strong facilitation and conflict resolution skills.
Deep understanding of Scrum principles and Agile practices.
Excellent communication and leadership skills.
Empathy and the ability to build trust within the team.

3. Development Team

The Development Team consists of professionals who work together to deliver a potentially shippable product increment at the end of each sprint. The team is cross-functional, meaning it includes all the necessary skills to deliver the product.

Skills and Qualities:

Technical expertise and cross-functional skills.
Strong collaboration and communication skills.
Commitment to quality and continuous improvement.
Ability to work autonomously and take ownership of tasks.

Artifacts:

In Scrum, artifacts are essential tools that provide transparency and opportunities for inspection and adaptation. They represent work or value to provide clarity and ensure everyone involved has a shared understanding. There are three primary Scrum artifacts: the Product Backlog, the Sprint Backlog, and the Increment.

1. Product Backlog

The Product Backlog is an ordered list of everything that might be needed in the product, serving as the single source of requirements for any changes to be made.

Components:

User Stories: Descriptions of desired functionality from an end-user perspective.
Epics: Large, overarching user stories that can be broken down into smaller tasks.
Tasks: Specific actions needed to complete a user story or epic.
Bugs: Identified defects that need to be fixed.

2. Sprint Backlog

The Sprint Backlog is a subset of the Product Backlog items selected for a specific sprint, along with a plan for delivering them.

Components:

Selected Product Backlog Items: The features, enhancements, and bug fixes chosen for the sprint.
Sprint Goal: A concise statement of what the sprint will achieve.
Task Breakdown: Detailed tasks needed to complete the selected items.

3. Increment

The Increment is the sum of all the Product Backlog items completed during a sprint, plus the value of the increments of all previous sprints.

Key Characteristics:

Each increment must be in a usable condition and meet the team's definition of "Done," meaning it could be released if the Product Owner decides. Cumulative Value represents the cumulative value delivered to date, incrementally improving with each sprint. Transparency provides a clear picture of the team's progress towards the final product.

Components:

All items from the Sprint Backlog that meet the definition of "Done. Any necessary documentation or artifacts that support the completed work.

4. Definition of Done (DoD)

The Definition of Done is a shared understanding of what it means for work to be considered complete.

Components:

Specific standards and requirements that must be met (e.g., code reviews, testing, documentation). Conditions that must be satisfied for a product backlog item to be accepted.

5. Burndown Chart

A Burndown Chart is a visual representation of the work remaining versus the time left in the sprint.

Components:

X-Axis: Represents the time (usually days) in the sprint.
Y-Axis: Represents the amount of work remaining (tasks, hours, story points).

Events

Scrum events provide a structured approach to planning, reviewing, and improving the work process. These events ensure regular communication, inspection, and adaptation within the team. There are five primary Scrum events: Sprint, Sprint Planning, Daily Scrum, Sprint Review, and Sprint Retrospective.

1. Sprint

A Sprint is a time-boxed iteration, typically lasting between one to four weeks, during which a potentially shippable product increment is created.

Activities:

Sprint Planning: At the beginning.
Daily Scrum: Every day.
Development Work: Throughout the Sprint.
Sprint Review: At the end.
Sprint Retrospective: At the end.

2. Sprint Planning

Sprint Planning is a meeting held at the beginning of a Sprint to define the Sprint goal, select Product Backlog items for the Sprint, and create a plan for delivering them.

Activities:

Define the Sprint Goal: A concise statement of what the Sprint will achieve.
Select Backlog Items: Choose items from the Product Backlog that will be completed during the Sprint.
Create a Plan: Break down selected items into actionable tasks and estimate the effort required.

3. Daily Scrum

The Daily Scrum is a short, time-boxed meeting (usually 15 minutes) held every day during the Sprint to synchronize activities and create a plan for the next 24 hours.

Activities:

Progress Update: Each team member answers three questions:
What did I do yesterday?
What will I do today?
Are there any impediments in my way?

4. Sprint Review

The Sprint Review is a meeting held at the end of the Sprint to inspect the increment and adapt the Product Backlog if needed.

Activities:

Demonstrate Increment: The Development Team demonstrates the work completed during the Sprint.
Feedback: Stakeholders provide feedback on the increment.
Backlog Adaptation: The Product Owner updates the Product Backlog based on feedback and insights gained.

5. Sprint Retrospective

The Sprint Retrospective is a meeting held at the end of the Sprint to reflect on the process and identify improvements for the next Sprint.

Activities:

Reflect: Discuss what went well during the Sprint, what didn’t go well, and what can be improved. 

Identify Improvements: Develop actionable steps to enhance processes, tools, and interactions. Commit to Changes: Agree on specific changes to implement in the next Sprint.

Advantages of Scrum

  • Predictable delivery: Regular sprints provide a predictable delivery schedule.
  • Enhanced collaboration: Regular meetings foster communication and teamwork.
  • Continuous improvement: Retrospectives encourage ongoing process improvements.

Use Cases for Scrum

  • Complex projects with changing requirements.
  • Teams that benefit from regular interactions and feedback.
  • Projects requiring a structured framework and clear roles.

Kanban Overview

Kanban is a visual workflow management method that emphasizes continuous delivery without the constraints of fixed-length sprints.

Key Components of Kanban:

Kanban Board:

The Kanban Board is a visual management tool that helps teams visualize their work, limit work-in-progress (WIP), and maximize efficiency. It is central to the Kanban methodology, providing transparency and fostering collaboration within the team. The Kanban Board consists of columns representing different stages of the workflow, with cards that move across these columns as work progresses.

Key Characteristics of a Kanban Board

The Kanban Board visually displays all tasks, making it easy to see the status of work items at a glance. It often uses a whiteboard, a wall with sticky notes, or digital tools like Trello, Jira, or Asana. Columns represent the various stages of the workflow (e.g., To Do, In Progress, Done). The workflow stages can be customized to fit the specific process of the team or project.

Cards represent individual work items or tasks. Each card typically contains details such as task description, assignee, due date, and any relevant notes or attachments. WIP limits restrict the number of tasks that can be in progress at any given time. This helps prevent overloading the team and ensures a smooth flow of work.

Unlike time-boxed iterations in Scrum, Kanban promotes a continuous flow of work. Tasks move from one stage to the next as soon as they are ready, without waiting for a new cycle to start.

Components of a Kanban Board

Backlog:

This optional column represents tasks that are not yet ready to be worked on but are potential future work items. It helps in managing and prioritizing upcoming tasks.

1. To Do:  This column contains tasks that are ready to be picked up and worked on. It provides a clear starting point for team members to select their next task.

2. In Progress: This column includes tasks that are currently being worked on. WIP limits are often applied here to ensure the team does not take on too much work at once.

3. Review/Testing: This column is used for tasks that have been completed but need to be reviewed or tested before they are considered done. It ensures that quality checks are in place.

4. Done: This column contains tasks that have been completed and meet the definition of done. It provides a sense of accomplishment and tracks the progress of the team.

Work In Progress (WIP) Limits:

Work In Progress (WIP) Limits are a core component of the Kanban methodology, designed to improve the flow of work and enhance productivity. By restricting the number of tasks that can be in progress at any given time, WIP limits help teams focus on completing tasks rather than starting new ones, thereby reducing multitasking and preventing bottlenecks.

Key Characteristics of WIP Limits

WIP limits set a maximum number of tasks that can be in any column of the Kanban Board, particularly in columns representing active work stages such as "In Progress" or "Review."
These limits ensure that team members are not overburdened and can focus on finishing tasks before starting new ones.

When a WIP limit is reached, no new tasks can be added to that column until one or more existing tasks are completed and moved to the next stage. This enforcement encourages team members to collaborate on finishing ongoing tasks to make room for new ones.

WIP limits can be adjusted based on the team’s capacity, the nature of the work, and the team’s performance. Teams may start with higher limits and gradually reduce them as they become more efficient.

Implementation of WIP Limits

Setting Initial Limits:

The team collaboratively sets initial WIP limits based on their understanding of their workflow and capacity. Limits should be realistic and achievable, encouraging steady progress without overwhelming team members.

1. Monitoring and Adjusting: Teams regularly review their WIP limits during retrospectives or workflow reviews to ensure they are effective. Adjustments can be made based on observed bottlenecks, changing capacities, or workflow improvements.

2. Visual Indicators: WIP limits are clearly marked on the Kanban Board, often with numbers at the top of each column. This visual representation helps team members easily see when limits are reached and where attention is needed.

3. Collaborative Work: When a column reaches its WIP limit, team members are encouraged to work together to complete tasks in that column before starting new tasks.
This collaboration fosters a team-oriented approach to task completion and problem-solving.

Cards: 

In Kanban, cards are essential elements that represent individual work items. They serve as visual cues for tasks, helping teams track progress and manage workloads efficiently. Each card provides detailed information about a specific task, making it easy to understand what needs to be done and who is responsible for it.

Key Characteristics of Kanban Cards

Cards are typically small, movable units on a Kanban Board, often represented by sticky notes or digital equivalents in software tools like Trello, Jira, or Asana. Each card is designed to be easily recognizable, providing a snapshot of the task it represents.

Cards contain essential details about the task, including the task description, assignee, due date, priority, and any relevant notes or attachments. This information ensures that all team members have a clear understanding of what the task entails.

Cards move across the Kanban Board from one column to another, representing the task’s progress through different stages of the workflow. This movement provides a visual indication of task status and helps track the flow of work.

Components of Kanban Cards

1. Task Description: A brief but comprehensive description of the task, outlining what needs to be done. Helps team members quickly understand the task without needing additional clarification.

2. Assignee: The person responsible for completing the task. Assigning a task ensures accountability and clarity on who is handling each work item.

3. Due Date: The deadline for completing the task. Helps prioritize work and manage time effectively, ensuring that critical tasks are completed on schedule.

4. Priority: An indication of the task’s importance relative to other tasks. Helps the team focus on high-priority tasks that deliver the most value.

5. Attachments and Notes: Additional information, documents, or links related to the task. Provides context and resources needed to complete the task effectively.


Implementation of Kanban Cards

Creating Cards: Cards are created for each task or work item, with detailed information filled in to ensure clarity and understanding. Teams should create cards for all significant tasks to maintain comprehensive workflow visualization.

Updating Cards: As work progresses, cards are updated with new information, such as status changes, additional notes, or reassignment. Regular updates ensure that the Kanban Board reflects the current state of work accurately.

Moving Cards: Cards are moved across the board as tasks progress from one stage to the next (e.g., from "To Do" to "In Progress" to "Done"). This movement helps visualize the flow of work and track task completion.

Reviewing Cards: During team meetings, such as daily stand-ups, cards are reviewed to discuss progress, identify obstacles, and plan next steps. Regular review ensures that tasks are on track and any issues are addressed promptly.

Cycle Time

Cycle Time is a key metric in the Kanban methodology that measures the amount of time it takes for a task to move from the start to the end of the workflow. It provides valuable insights into the efficiency of the process and helps teams identify areas for improvement. By tracking Cycle Time, teams can gauge their performance, make data-driven decisions, and enhance their overall productivity.

Key Characteristics of Cycle Time

Cycle Time tracks the total elapsed time from when a task begins (typically when it enters the "In Progress" column) until it is completed (when it moves to the "Done" column). This metric includes all phases of the workflow, providing a comprehensive view of task completion time.

Unlike lead time, which measures the time from task creation to completion, Cycle Time focuses specifically on the active work period. It offers a detailed look at the time required to perform and finish a task once it is started.

Cycle Time data is used to analyze the efficiency of the workflow and identify bottlenecks or delays. Teams can use this information to optimize processes and improve throughput.

How to Measure Cycle Time

Clearly define the start and end points for measuring Cycle Time. Typically, the start point is when the task enters the "In Progress" column, and the end point is when it moves to the "Done" column.

Use tracking tools or software to automatically record Cycle Time data. Digital Kanban tools like Trello, Jira, and Asana often include built-in Cycle Time tracking features.

For physical Kanban Boards, teams can manually record the start and end dates of tasks to calculate Cycle Time. Regular updates to the board ensure accurate tracking.

Regularly analyze Cycle Time data to identify trends, outliers, and areas for improvement. Discuss findings in team meetings and retrospectives to drive continuous improvement efforts.

Advantages of Kanban:

  • Flexibility: No fixed sprints, allowing for continuous delivery and adaptation.
  • Improved flow: WIP limits help maintain a steady flow of work and prevent bottlenecks.
  • Transparency: Visual boards provide clear visibility into the workflow and task status.

Use Cases for Kanban:

Teams with a continuous flow of work.
Projects requiring flexibility and adaptability.
Environments where workflow transparency is crucial.

Conclusion

Scrum and Kanban offer distinct approaches to managing projects and workflows. Scrum's structured framework is ideal for teams needing regular cadence and clear roles, while Kanban's flexibility suits environments with continuous work and a need for adaptability. Understanding the key differences and benefits of each can help teams choose the most suitable methodology for their projects.